Hello! I wanted to say that I am really enjoying this story (I love all your stories and writing style!!) and I am very excited for this update.
NVM! This is what I get when I let my excitement guide me and I just see UPDATE on my email -- not realizing there is more to the message. Still excited!!
The update is coming to itch this coming Friday !! It's just a little early for Ko-Fi supporters 😅 I'm glad you like it though, I hope you like the update !!
main-screen: credits. " being an excess-icon there. While switching back, the blue clickable lines transformed into a different font and appearing in red (which fit way more to itch's theme and the game's banner/title).
I like that this game's available on the web and actually noticed it by a forum's post-reply, getting to your profile and trying something in "hybrid"-game.
Affecting magic sounds cool in textlines. I like the option of alternate lines, especially: "You're wearing your hair as you usually do, shaved" ...uhm, I guess the text should quite replace bit more of the prev. part if this section appears by clicking?
Choosing no first/last nick, gets still the next part loaded, which just looks bit odd in reading. Maybe there could be a command in html, which greys out the continue-info, if either no input or less than x-amount of letters being entered?
"At your full height, you find" (selectable options, which also starts with "you"), sounds like some text should replace bit of the lines that stated before those?
"Altogether it's disappointingly neat"-paragraph's reply would be cool to sound more comfy in words (less "rude").
"She reaches into her bag" / reply: "plastic sleeve pages" Just one "-icon being mentioned there, which quite needs another one (sorry if I'm being bit perfectionistic when browsing through games). So there are 3 than 4 of those icons in this section yet.
Thanks for taking the time to comment on BR as well !! Luckily BR is next in line to update, and when it does a lot of things are going to look very different !! Very different: I'm always surprised to remember how much work has gone on behind the scenes since the last update 😅😅😅
Hello! I had so much fun with this game, especially with how my dynamic with Siruud is slowly developing. I was having so much fun that I was legit confused when the subway portion ended without a link to the next part lol. I look forward to what more shenanigans me and my new demonic buddy get up to hehehehe. Happy writing!
Ps. Just a small nitpick, but if you're really going to lean into the red-on-black scheme, would it be possible to make the red brighter or easier to see? Thank you!
Thanks so much for commenting, I'm so glad that you like the game !!! And Siruud 😊 and don't worry, the colour scheme in the next update is going to be toggleable. The red parts (so, links) will be a little bolder, and you'll be able to toggle between light theme and dark theme. Hopefully that'll make it easier on the eyes: the next update has been in the works for so long I forgot that the toggle isn't in the current version 😅😅😅😅😅😅
When it comes out, is unfortunately the answer !! I've been out of a job since COVID hit so I spend a lot of my time looking for and applying to jobs, and working on the game in the spare snatches of time where I can find it. The good news is that I'm working on Siruud right now (this update will also include a new save-building functionality and some behind the scenes technical updates that make development a little easier for me), but I'm never comfortable giving people a hard deadline for release because I don't have the sort of reliable schedule that lends itself to strict release dates. You can follow (or just check every now and then) my dev blog where I answer questions and occasionally post about progress. I'm so glad you like the game, and thanks for commenting !!!
Oooh I really enjoyed this one! I love Syruud already I loved the dynamic we can get with him! And the plot is interesting, I'm definitely looking foreward this one! ^^
MC tries one of them baby locks on the fridge and comes home to find he's destroyed the whole thing. All your neighbours think you bought a huge mean dog that's tearing the place apart 😂😂😂 glad you liked it !!!! Thanks for commenting !!!!! 💚💚💚💚💚💚💚💚
LMFAO glad I can fulfill this dream for you !! 💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚 Siruud's due for an update, it just needs to get written !!! It's gunna be kind of a double update (except next round, Tahira will get her second half focused on her).
I'm so glad you like it !! It's up next in my update schedule, and I've made my way through the arduous task of bringing the code up to speed !! Now just the actual writing part 😅😅😅💚💚💚
Thank-you, I'm glad you like it !!!! 💚💚💚💚💚💚💚💚💚💚💚💚 Siruud's up next for an update, and it'll come with a lot of small tech changes (like light and dark mode!)
I absolutely love this story, you did an amazing job with it! Q.Q I am currently broke, but you can count on my support once I have the finances to do so, I promise. You've certainly earned it. Thank you for making such an awesome and immersive story! ✨
💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚 thank you so much !!! I totally get the being broke thing: aren't we all, now of all times especially 😔😔😔😔 but I'm so glad that you like my game !!! Thank you for playing it !!! 💚💚💚💚💚💚💚💚💚💚💚
💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚 glad you like it !! Siruud is next in line for updates !! Just have to uhhhh, rewrite some code to make everything better and less complicated 😅😅
I was just like "wait, where is the rest???" when I reached the point we receive the letter to meet the Adrien guy and really, I can't wait for the rest of the story, this is amazing <3 Siruud is a captivating character in so many ways! <3 (also... I was just "AAAAAH sweet"with how he offered some mild spell to make the club more comfortable for someone who doesn't like it. Just... Damn, Siruud, sometimes you are a jerk, but then you act like this and I just can't resist xD)
What's better than a great big demon boyfriend who doubles as a portable anxiety blanket ?? I'm glad you liked the story !! And Maureen I love to write her. Thank-you for commenting !!!!!
Cannot even express the depths of my excitement for this game, the characters are amazing! The banter is hilarious, the world is so interesting. Your other games also have uniquely interesting world's so I suppose that's not a surprise.
Awesome game, though I was confused when it ended after the interaction between the MC and Calrin and Tayn. I loved having different choices for different personalities, though I couldn't help always teasing Siruud XD
Three total! I kept it with the standard "charismatic, stoic, compassionate" video game personalities for my own sanity. One day I'll have enough spare time to craft the in depth personality system of my dreams lol. Glad you liked it !!!! 🧡🧡🧡🧡🧡🧡🧡🧡🧡
I absolutely loved the game! The characters are amazing, the premise is so good, and your writing is superb! Oh and also, I'm in love with Siruud <3 Keep up the good work, and I'm looking forward to seeing more of this story!
love this, every bone in my body tells me to tease siruud like the snarky prick i am and im glad this game lets me. 10/10. would force an archdemon to go grocery shopping with me again.
🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡 is there a better date than pseudo robbing a bulk brand grocery store???? Peak romance. I'm glad you liked it, thanks for commenting !!!!!!!!!!
Holy crap. This story is gorgeous. Such an original concept, and your prose is fabulous. I love my demon boi and my distinguished bisexual priestess lady. This may be the best twine game I've ever seen.
Dang giiirl, you are working hard! You got 3 games in the works and you're juggling 2 different types of programming (Renpy & ChoiceScript) and real life. As much as i love to see my Siruud, the devourer of eating out my a** in renpy form, i do hope you're taking great care of your well being and your mental health. Juggling IRL work and these more funner (not even a word but idc) works can be hard sis.
BR's is Twine now so thank god that's a little bit easier to switch between 😂 the worst symptom is that updates take forever to roll out, so as long as people stay cool about that then everything juggles pretty easily, don't worry too much about me! I'm glad you like the game !! Thanks for commenting !!! 🧡🧡🧡🧡🧡
I found this story by accident and made account on this website just to say how much I love it!!!! I really hope that you're going to finish it because I'm just so excited about how it all ends, and the writing is soo good!
Thank you !!!! Don't worry, I have full intention of finishing it: it just takes longer than typical releases because I'm the only one working on it in my spare time 😅🧡🧡🧡🧡🧡 thanks for commenting !!!!!!!!!!
this is????? SO good???? i love siruud's/mc's dynamic so much its Very Good. i also ended up getting the scene where siruud helps mc w/ their sensory overload and thats just??? so sweet ohmyGod
and also i just rlly appreciate that they/them pronouns were an option
the writing is so good?? this whole game is just hella good my man
I'm glad you liked it !!!! And if only we all had a huge demon dude to help us when we're feeling overwhelmed. I'm also proud to say all my games have they/them options, because it's always kind of a letdown when they're not there. I'm looking to expand into more GN pronouns I just gotta do some Grammar Research.
Uhm, I think there's a glitch? I got to here and there are no links to the next part so I'm a little confused. I tried restarting and it always stops me at this part. The game is great tho, I love the storyline
Missed this 😅😅😅 yep that's absolutely correct, it doesn't continue when there's nowhere to go. I think next update I'm going to invest some time in adding an end screen, because you're not alone in the confusion !!
It's okay, I can wait, the story is really interesting and I love text based games. Unfortunately, they are usually with a price, so I'm glad I found you. I also read Hybrid, and I love your writing style. Again, no hurry and keep up the good work!
the new version runs very well !! i could've sworn i'd played the grocery shopping chapter and commented but i can't find it on the old site so
love the range of siruud's aliases
looove how snarky, and flirtatious, the banter gets, like mc commenting on eden/siruud's clothing and "so we're in this mess because you wanted to be petty" as well as the exposition "the most sacred rule of non-engagement, holiest in the bulk supermarket"
the thought of eden/siruud standing in the supermarket entrance profoundly confused is hilarious
oohh the suspense of adrien bright and what both tahira and siruud are holding back good good GOOD
i found a small(?) repetition and hopefully screenshots are a good way to relay this
Ohhhhhhh, thank-you, I think there's probably a few of those where I went "no surely that's too long" and copy/pasted without removing the extra text lol. I've caught one already and there's a weird little passage area where one is conspicuously missing just purely because I fucked up. And I had this posted to itch before it switch to Twine but apparently it wasn't allowed to be posted anywhere but the forum as a COG, which was why I switched.
Also THANK YOU !!! 🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡 Also who among us, now of all times, would engage with anyone in a grocery store. Before it was just polite to let people do their thing but now?
I can't believe how hooked I am already! The writing is so great, can't wait for the full release! Hoping it gets a little steamy :D because Siruud seems totally the dominating type :D :D :D
I've played up to an end, and I absolutely adore this game!! The characters are interesting and lovable, the writing is clean, skilled, and funny, and the way the game allows you to develop your personality and who you are is so nicely done!! This is a stunning game the completely embodies my love for twine games! Thank you so much for making this!
AHH I'm glad you like it !! And I'm glad the personality is coming through, I'm always a little lowkey worried it becomes word soup after a while 😅😅😅😅😅 🧡🧡🧡🧡🧡🧡 And I'm glad that it works well in Twine !! It was a Twine game that moved to a different engine and then back so it's been a REAL journey.
About your default name problem, but maybe I misunderstood what exactly the problem is:
You can just do the same with the default name as you did with other variables like magic, by typing a default name inside the quotation marks instead of leaving them empty. For example: (set: $firstname to "Alix")(set: $lastname to "Dalton")
You can also have a default text displayed in the text input boxes by writing it in the quotation marks of the value segment. That will not yet set the variable to the displayed text though. That only happens upon executing the confirm button: <input class="box" type="text" name="firstname" value="Alix">
See, I was doing the (set:) but it would only set ONE of the names for some reason? The second name will ALWAYS be 0. I tried both setting the value on click to the next passage, and setting them at the start of the next passage, and either way it would always set the first name and never the last. And then if I try setting a default value then it'll for sure show up in the box, but unfortunately if that "confirm" button isn't clicked then nothing is set and the whole name is 0.
Thanks for suggesting the value thing though, I hadn't thought of that. I think that would work but it's something to do with how the javascript is being made to work with Twine. It might be inevitable that those 'confirm' MUST be clicked. I could always set a default name when I initialize the variables... thanks again 🧡
Have you tried out a combination of (set:) and (prompt:) yet? It's a bit intrusive as (prompt:) makes a text box pop up instead of it being smoothly set inside of the text. And cause the prompt pops up as soon as it's loaded, I combined it with a (link:) that only reveals/loads the rest of the passage upon clicking it. You can leave the part where I wrote "Charlie" empty, that'd just be the default text displayed.
I don't have that much experience with Harlowe though, I've so far mostly worked with SugarCube. Might be that there are better ways for this:
You've always held the deeply insignificant belief that the text is wrong: your (link: "first name...") [== (set: $firstname to (prompt: "Your first name...", "Charlie"))
...seems to be a little larger than your (link: "last name...") [== (set: $lastname to (prompt: "Your last name...", "Birmington"))
...but when you'd asked if maybe a mistake had been made, the man at the desk had said it didn't matter...
I actually specifically did it this way to avoid using prompt because I hate the timing of the prompt (ie I have to give names their own passages because they will pop up right away) and I hate that it clashes with the aesthetic of the game and breaks immersion. This isn't a perfect solution but I have used prompt and wanted this code on purpose to avoid it 😅😅
Okay, my last attempt! This must be annoying, I'm sorry. First, the variables $firstname and $lastname have to be set/created somewhere so that the variables actually have a value, even if it's "". (set: $firstname to "", $lastname to "")
Then on the passage where the player inputs their name, I tried to figure out how to force the player to do so. Allowing the player only to continue once they hit those "Confirm" buttons.
My solution now was to turn [that was that.] into a named hook. Then I created an (even:) that checks whether $lastname and $firstname have the value "" or not. Once both variables have a value that is not "", the named hook gets replaced with a passage link. Meaning the player can only continue once both names have been set.
See below:
...but when you'd asked if maybe a mistake had been made, the man at the desk had said it didn't matter, and [that was that.]<goto| (event: when ($firstname is not "") and ($lastname is not ""))[(replace: ?goto)[[[that was that.->prologue_6 start]]]]
Oh no it's not annoying !! I'm glad to have another set of eyes on it !! And it probably would be good to at least be able to inform people when they haven't hit the right buttons huh, although I still would rather just set a name for them. I think my big issue isn't so much worry that people will forget, more or less that there's a subset of readers who aren't interested in picking a name at all and would usually opt for a default.
I am initializing first and last name to be blank, but I did so with the intent of setting a name if the names had not been set using confirm, which circles us back around to "it only works for ONE of the variables for no particular reason". My prior idea to set a "default" name while initializing the variables and then allowing them to be overwritten with the confirm button yielded results though !! Not functioning results, but I'm finding that regardless of how first and last name are intialized, the javascript will always overwrite them with null value 0 if the confirm button isn't clicked. Even setting the value in the HTML is moot if the confirm buttons aren't clicked.
OH I JUST DID IT !! I made the (set:) on the subsequent page check for both a variable that was equal to zero and a variable that was completely unset. I think the reason for it only working for one or the other when I attempted one way or another is because I think the code is meant to serve one name box on one page, s I think one name was being set t value blank, or whatever value was in the HTML, and the other one wasn't being set at all.
Or, whatever. I'm going to upload that change, thanks for talking through it with me !!
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Hello! I wanted to say that I am really enjoying this story (I love all your stories and writing style!!) and I am very excited for this update.
NVM! This is what I get when I let my excitement guide me and I just see UPDATE on my email -- not realizing there is more to the message. Still excited!!
The update is coming to itch this coming Friday !! It's just a little early for Ko-Fi supporters 😅 I'm glad you like it though, I hope you like the update !!
maybe this is just my laptop's problem but is the next button missing here? (running on mac and safari)
(For the sake of anyone reading in the comments): this has been fixed !!
This story is really good. I love it. 💚
Thank you, I'm glad you like it !!!!!!!! 💚💚💚💚💚💚💚💚💚💚💚
main-screen: credits.
" being an excess-icon there. While switching back, the blue clickable lines transformed into a different font and appearing in red (which fit way more to itch's theme and the game's banner/title).
I like that this game's available on the web and actually noticed it by a forum's post-reply, getting to your profile and trying something in "hybrid"-game.
Affecting magic sounds cool in textlines. I like the option of alternate lines, especially: "You're wearing your hair as you usually do, shaved" ...uhm, I guess the text should quite replace bit more of the prev. part if this section appears by clicking?
Choosing no first/last nick, gets still the next part loaded, which just looks bit odd in reading. Maybe there could be a command in html, which greys out the continue-info, if either no input or less than x-amount of letters being entered?
"At your full height, you find" (selectable options, which also starts with "you"), sounds like some text should replace bit of the lines that stated before those?
"Altogether it's disappointingly neat"-paragraph's reply would be cool to sound more comfy in words (less "rude").
"She reaches into her bag" / reply: "plastic sleeve pages"
Just one "-icon being mentioned there, which quite needs another one (sorry if I'm being bit perfectionistic when browsing through games). So there are 3 than 4 of those icons in this section yet.
Thanks for taking the time to comment on BR as well !! Luckily BR is next in line to update, and when it does a lot of things are going to look very different !! Very different: I'm always surprised to remember how much work has gone on behind the scenes since the last update 😅😅😅
Hello! I had so much fun with this game, especially with how my dynamic with Siruud is slowly developing. I was having so much fun that I was legit confused when the subway portion ended without a link to the next part lol. I look forward to what more shenanigans me and my new demonic buddy get up to hehehehe. Happy writing!
Ps. Just a small nitpick, but if you're really going to lean into the red-on-black scheme, would it be possible to make the red brighter or easier to see? Thank you!
Thanks so much for commenting, I'm so glad that you like the game !!! And Siruud 😊 and don't worry, the colour scheme in the next update is going to be toggleable. The red parts (so, links) will be a little bolder, and you'll be able to toggle between light theme and dark theme. Hopefully that'll make it easier on the eyes: the next update has been in the works for so long I forgot that the toggle isn't in the current version 😅😅😅😅😅😅
holy shit this rules so hard, i adore your writing style. looking forward to the next update!
Thank you I'm glad you like it !! 💚💚💚💚💚💚💚💚💚💚💚 I'm working hard on the demon dunkage !!!!
Hi!! I really love this game. But when is the next update coming out??
When it comes out, is unfortunately the answer !! I've been out of a job since COVID hit so I spend a lot of my time looking for and applying to jobs, and working on the game in the spare snatches of time where I can find it. The good news is that I'm working on Siruud right now (this update will also include a new save-building functionality and some behind the scenes technical updates that make development a little easier for me), but I'm never comfortable giving people a hard deadline for release because I don't have the sort of reliable schedule that lends itself to strict release dates. You can follow (or just check every now and then) my dev blog where I answer questions and occasionally post about progress. I'm so glad you like the game, and thanks for commenting !!!
Oooh I really enjoyed this one! I love Syruud already I loved the dynamic we can get with him! And the plot is interesting, I'm definitely looking foreward this one! ^^
I'm so glad you like him (and the game) !! 💚💚💚💚💚💚💚💚💚💚💚 he's up next for the update !!
Siruud is such a dear
He hates going shopping it seems
But he devours the fridge when I'm gone
Oh Siruud, please stop at once
Its great and I can't wait for what is to come!! Good luck!
MC tries one of them baby locks on the fridge and comes home to find he's destroyed the whole thing. All your neighbours think you bought a huge mean dog that's tearing the place apart 😂😂😂 glad you liked it !!!! Thanks for commenting !!!!! 💚💚💚💚💚💚💚💚
LMFAO glad I can fulfill this dream for you !! 💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚 Siruud's due for an update, it just needs to get written !!! It's gunna be kind of a double update (except next round, Tahira will get her second half focused on her).
Waiting for the update, gotta say I really enjoyed the demo so far! I can't wait to see where this story leads.
Glad you liked it !!!! Hopefully somewhere entertaining 😂😅
This is such an amazing vn! I was so heartbroken when the demo ended, haha. Keep up the great work. This is definitely in my top ten.
I'm so glad you like it !! It's up next in my update schedule, and I've made my way through the arduous task of bringing the code up to speed !! Now just the actual writing part 😅😅😅💚💚💚
this is amazing , thank u for giving us this experience!! i can't wait for the rest 💛✨
Thank-you, I'm glad you like it !!!! 💚💚💚💚💚💚💚💚💚💚💚💚 Siruud's up next for an update, and it'll come with a lot of small tech changes (like light and dark mode!)
I absolutely love this story, you did an amazing job with it! Q.Q I am currently broke, but you can count on my support once I have the finances to do so, I promise. You've certainly earned it. Thank you for making such an awesome and immersive story! ✨
💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚 thank you so much !!! I totally get the being broke thing: aren't we all, now of all times especially 😔😔😔😔 but I'm so glad that you like my game !!! Thank you for playing it !!! 💚💚💚💚💚💚💚💚💚💚💚
I thoroughly enjoyed playing this! Honestly love Siruud already 😂 can’t wait for more!! Take your time tho and be sure to take care of yourself! 😄👍
Thanks so much !!! 💚💚💚💚💚💚💚💚💚💚💚💚💚 Siruud's up next for an update 👀👀
oh my gosh !!! I love this game so much, I remember playing it on dashingdon !! my love for tahira is unreallllll
I'm glad you love her !! And glad you came over from dashingdon 😅😂
i love how casual and Real the dialogue and choices feel. thank you
Thanks for saying so !! It's an absolute goal to sound as real as possible, especially in a kind of semi-contemporary setting 😅
I just played this again and I still love it! Can't wait for more!
💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚 glad you like it !! Siruud is next in line for updates !! Just have to uhhhh, rewrite some code to make everything better and less complicated 😅😅
I believe in you!!!!! <3 <3 <3
I was just like "wait, where is the rest???" when I reached the point we receive the letter to meet the Adrien guy and really, I can't wait for the rest of the story, this is amazing <3 Siruud is a captivating character in so many ways! <3 (also... I was just "AAAAAH sweet"with how he offered some mild spell to make the club more comfortable for someone who doesn't like it. Just... Damn, Siruud, sometimes you are a jerk, but then you act like this and I just can't resist xD)
BTW, Maureen is a dear, really, loved her <3
Great work! <3
What's better than a great big demon boyfriend who doubles as a portable anxiety blanket ?? I'm glad you liked the story !! And Maureen I love to write her. Thank-you for commenting !!!!!
I think i fall in love with Demon hard. even he is a bit jerk...but well he kinda like I dont know I want to tease him a lot from now on.lol
He deserves a daily roasting for his crime of being kind of charming 😂 I'm glad you liked the game, thank you for commenting !!
Cannot even express the depths of my excitement for this game, the characters are amazing! The banter is hilarious, the world is so interesting. Your other games also have uniquely interesting world's so I suppose that's not a surprise.
Ahh thank you so much 💚💚🥰 updates are slow but coming !! I'm super glad you enjoyed it though !!!!
I really enjoyed this i wish that there were more ;w; !!! good work
I'm so glad you like it !! More's coming for sure !! 💚💚💚💚💚💚💚💚
Awesome game, though I was confused when it ended after the interaction between the MC and Calrin and Tayn. I loved having different choices for different personalities, though I couldn't help always teasing Siruud XD
I'll have to figure something out for the end screen for sure 😂😅 and I'm glad you like it !! He totally deserves to get owned every now and again.
I loved it soo much!!!! Awesome job <3
Thank you !!!! I'm glad you liked it, thank-you for commenting !!!!!!!!! 💚💚💚💚💚💚💚💚💚
I lov my new Big Demon and cannot wait for more!! Excellent job!!!
Ahh thank you !!! I'm so glad you like him, even in this stage where he's just a bit of a jerk 😂
Oh that was one brilliant read, can't wait for more.
Curious question, how many personality types are there, I am ready to use all my ocs for this
Three total! I kept it with the standard "charismatic, stoic, compassionate" video game personalities for my own sanity. One day I'll have enough spare time to craft the in depth personality system of my dreams lol. Glad you liked it !!!! 🧡🧡🧡🧡🧡🧡🧡🧡🧡
I absolutely loved the game! The characters are amazing, the premise is so good, and your writing is superb! Oh and also, I'm in love with Siruud <3 Keep up the good work, and I'm looking forward to seeing more of this story!
I'm so glad you liked it !!!! 🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡 thank you for taking the time to comment !!!
I really enjoy this format over the choice game version, it's much easier for me to focus and read!
Thank you !! I do too tbh, I was missing the ability to set variables in text instead of listing them out 😅 Thanks for commenting !!! 🧡🧡🧡
love this, every bone in my body tells me to tease siruud like the snarky prick i am and im glad this game lets me. 10/10. would force an archdemon to go grocery shopping with me again.
🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡 is there a better date than pseudo robbing a bulk brand grocery store???? Peak romance. I'm glad you liked it, thanks for commenting !!!!!!!!!!
Holy crap. This story is gorgeous. Such an original concept, and your prose is fabulous. I love my demon boi and my distinguished bisexual priestess lady. This may be the best twine game I've ever seen.
THANK-YOU !!! 🧡🧡🧡🧡🧡🧡🧡🧡🧡 I'm so glad you liked it !!! Thank you for commenting !!!!! 🧡🧡🧡🧡🧡🧡🧡🧡
Dang giiirl, you are working hard! You got 3 games in the works and you're juggling 2 different types of programming (Renpy & ChoiceScript) and real life. As much as i love to see my Siruud,
the devourer of eating out my a**in renpy form, i do hope you're taking great care of your well being and your mental health. Juggling IRL work and these more funner (not even a word but idc) works can be hard sis.BR's is Twine now so thank god that's a little bit easier to switch between 😂 the worst symptom is that updates take forever to roll out, so as long as people stay cool about that then everything juggles pretty easily, don't worry too much about me! I'm glad you like the game !! Thanks for commenting !!! 🧡🧡🧡🧡🧡
I found this story by accident and made account on this website just to say how much I love it!!!! I really hope that you're going to finish it because I'm just so excited about how it all ends, and the writing is soo good!
Thank you !!!! Don't worry, I have full intention of finishing it: it just takes longer than typical releases because I'm the only one working on it in my spare time 😅🧡🧡🧡🧡🧡 thanks for commenting !!!!!!!!!!
this is????? SO good???? i love siruud's/mc's dynamic so much its Very Good. i also ended up getting the scene where siruud helps mc w/ their sensory overload and thats just??? so sweet ohmyGod
and also i just rlly appreciate that they/them pronouns were an option
the writing is so good?? this whole game is just hella good my man
I'm glad you liked it !!!! And if only we all had a huge demon dude to help us when we're feeling overwhelmed. I'm also proud to say all my games have they/them options, because it's always kind of a letdown when they're not there. I'm looking to expand into more GN pronouns I just gotta do some Grammar Research.
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Uhm, I think there's a glitch? I got to here and there are no links to the next part so I'm a little confused. I tried restarting and it always stops me at this part. The game is great tho, I love the storyline
the same thing happens in the other route, too. I assume it's because the game's not done, so you just have to wait until it's updated to continue.
Oooooh that makes sense. Thanks for help
Missed this 😅😅😅 yep that's absolutely correct, it doesn't continue when there's nowhere to go. I think next update I'm going to invest some time in adding an end screen, because you're not alone in the confusion !!
It's okay, I can wait, the story is really interesting and I love text based games. Unfortunately, they are usually with a price, so I'm glad I found you. I also read Hybrid, and I love your writing style. Again, no hurry and keep up the good work!
the new version runs very well !! i could've sworn i'd played the grocery shopping chapter and commented but i can't find it on the old site so
love the range of siruud's aliases
looove how snarky, and flirtatious, the banter gets, like mc commenting on eden/siruud's clothing and "so we're in this mess because you wanted to be petty" as well as the exposition "the most sacred rule of non-engagement, holiest in the bulk supermarket"
the thought of eden/siruud standing in the supermarket entrance profoundly confused is hilarious
oohh the suspense of adrien bright and what both tahira and siruud are holding back good good GOOD
i found a small(?) repetition and hopefully screenshots are a good way to relay this
Ohhhhhhh, thank-you, I think there's probably a few of those where I went "no surely that's too long" and copy/pasted without removing the extra text lol. I've caught one already and there's a weird little passage area where one is conspicuously missing just purely because I fucked up. And I had this posted to itch before it switch to Twine but apparently it wasn't allowed to be posted anywhere but the forum as a COG, which was why I switched.
Also THANK YOU !!! 🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡🧡 Also who among us, now of all times, would engage with anyone in a grocery store. Before it was just polite to let people do their thing but now?
I can't believe how hooked I am already! The writing is so great, can't wait for the full release! Hoping it gets a little steamy :D because Siruud seems totally the dominating type :D :D :D
Maybe not as steamy as some people are hoping, but there's more outright romance in the future 😂 thanks for commenting, I'm glad you like it !!!
I've played up to an end, and I absolutely adore this game!! The characters are interesting and lovable, the writing is clean, skilled, and funny, and the way the game allows you to develop your personality and who you are is so nicely done!! This is a stunning game the completely embodies my love for twine games! Thank you so much for making this!
AHH I'm glad you like it !! And I'm glad the personality is coming through, I'm always a little lowkey worried it becomes word soup after a while 😅😅😅😅😅 🧡🧡🧡🧡🧡🧡 And I'm glad that it works well in Twine !! It was a Twine game that moved to a different engine and then back so it's been a REAL journey.
About your default name problem, but maybe I misunderstood what exactly the problem is:
You can just do the same with the default name as you did with other variables like magic, by typing a default name inside the quotation marks instead of leaving them empty. For example:
(set: $firstname to "Alix")(set: $lastname to "Dalton")
You can also have a default text displayed in the text input boxes by writing it in the quotation marks of the value segment. That will not yet set the variable to the displayed text though. That only happens upon executing the confirm button:
<input class="box" type="text" name="firstname" value="Alix">
See, I was doing the (set:) but it would only set ONE of the names for some reason? The second name will ALWAYS be 0. I tried both setting the value on click to the next passage, and setting them at the start of the next passage, and either way it would always set the first name and never the last. And then if I try setting a default value then it'll for sure show up in the box, but unfortunately if that "confirm" button isn't clicked then nothing is set and the whole name is 0.
Thanks for suggesting the value thing though, I hadn't thought of that. I think that would work but it's something to do with how the javascript is being made to work with Twine. It might be inevitable that those 'confirm' MUST be clicked. I could always set a default name when I initialize the variables... thanks again 🧡
Have you tried out a combination of (set:) and (prompt:) yet? It's a bit intrusive as (prompt:) makes a text box pop up instead of it being smoothly set inside of the text. And cause the prompt pops up as soon as it's loaded, I combined it with a (link:) that only reveals/loads the rest of the passage upon clicking it. You can leave the part where I wrote "Charlie" empty, that'd just be the default text displayed.
I don't have that much experience with Harlowe though, I've so far mostly worked with SugarCube. Might be that there are better ways for this:
You've always held the deeply insignificant belief that the text is wrong: your (link: "first name...") [==
(set: $firstname to (prompt: "Your first name...", "Charlie"))
...seems to be a little larger than your (link: "last name...") [==
(set: $lastname to (prompt: "Your last name...", "Birmington"))
...but when you'd asked if maybe a mistake had been made, the man at the desk had said it didn't matter...
I actually specifically did it this way to avoid using prompt because I hate the timing of the prompt (ie I have to give names their own passages because they will pop up right away) and I hate that it clashes with the aesthetic of the game and breaks immersion. This isn't a perfect solution but I have used prompt and wanted this code on purpose to avoid it 😅😅
Okay, my last attempt! This must be annoying, I'm sorry.
First, the variables $firstname and $lastname have to be set/created somewhere so that the variables actually have a value, even if it's "".
(set: $firstname to "", $lastname to "")
Then on the passage where the player inputs their name, I tried to figure out how to force the player to do so. Allowing the player only to continue once they hit those "Confirm" buttons.
My solution now was to turn [that was that.] into a named hook.
Then I created an (even:) that checks whether $lastname and $firstname have the value "" or not.
Once both variables have a value that is not "", the named hook gets replaced with a passage link.
Meaning the player can only continue once both names have been set.
See below:
...but when you'd asked if maybe a mistake had been made, the man at the desk had said it didn't matter, and [that was that.]<goto|
(event: when ($firstname is not "") and ($lastname is not ""))[(replace: ?goto)[[[that was that.->prologue_6 start]]]]
Oh no it's not annoying !! I'm glad to have another set of eyes on it !! And it probably would be good to at least be able to inform people when they haven't hit the right buttons huh, although I still would rather just set a name for them. I think my big issue isn't so much worry that people will forget, more or less that there's a subset of readers who aren't interested in picking a name at all and would usually opt for a default.
I am initializing first and last name to be blank, but I did so with the intent of setting a name if the names had not been set using confirm, which circles us back around to "it only works for ONE of the variables for no particular reason". My prior idea to set a "default" name while initializing the variables and then allowing them to be overwritten with the confirm button yielded results though !! Not functioning results, but I'm finding that regardless of how first and last name are intialized, the javascript will always overwrite them with null value 0 if the confirm button isn't clicked. Even setting the value in the HTML is moot if the confirm buttons aren't clicked.
OH I JUST DID IT !! I made the (set:) on the subsequent page check for both a variable that was equal to zero and a variable that was completely unset. I think the reason for it only working for one or the other when I attempted one way or another is because I think the code is meant to serve one name box on one page, s I think one name was being set t value blank, or whatever value was in the HTML, and the other one wasn't being set at all.
Or, whatever. I'm going to upload that change, thanks for talking through it with me !!
I think. I love this. And probably Siruud. Definitely Siruud. ;-;
If only he was worthy 😂🧡